SMALL STUDIO. SERIOUS SOFTWARE.
Since 2008, two people have built iOS apps and web games we actually use every day — fast, native, and private by default. No trackers, no ads, no VC.
WHAT WE BUILD
Native iOS apps and web games — a podcast player, a few word puzzles, a beautiful clock, and more. Each one something we use ourselves.
Fast Cast
Podcasts, perfected.
Pimon
The fun way to memorize Pi.
Dr Evil's Math Challenge
Think Sudoku, but with arithmetic and a whole lot of disco.
Sudoku Ninja
Fast, fair, satisfying sudoku.
Cellular Automata
Watch simple rules create extraordinary complexity.
ZenClock
See the time without being dominated by it.
2008 — THE YEAR WE STARTED SHIPPING.
Two people, still building the software we want on our own phones. Here's what that's meant, every year since.
TWO PEOPLE. EVERY DECISION.
Jeff Bridgham and Jason Mueller design, build, and ship everything ourselves. No committees, no outsourcing, no growth team. Just two makers answerable to the people who use what we make.
NATIVE, NOT WRAPPED.
Our iOS apps are built in SwiftUI and UIKit. Our web games run in any browser with nothing to install. Software that feels fast and lasts for years because it's built the right way.
NO ADS. NO TRACKERS. NO VC.
We don't run ad networks, sell your data, or answer to investors. You're the person we build for — never the product we sell. Some of these apps have been quietly maintained for over a decade.